“The Naked Writer’s How to Get Movement in Talky Scenes”

When you create movement in a scene for the mere sake of moving characters about in talky scenes, it is very likely the scene comes off just as that on the screen, creating movement for the sake of creating movement. Every movement in every scene should orchestrate and expand the character(s), the theme and the story.

For example, instead of having two characters walk in a park and talk to give them movement and us story information, have one of them riding a bicycle and the other using a pogo stick, you see different sides of who they are. Let’s pretend the theme is health. Maybe the bicycle rider is unable to walk or run for distance because of a serious knee injury he sustained in college. This disability will come suspensefully into play later when the character has to save the other character from the villain before he kills him. When his knee fails him, he hops on a bike and saves the day.

Simultaneously, the pogo sticker is pogo sticking because walking doesn’t move him along rapidly enough and riding a bicycle is boring for him. He is a Type A personality. His impatience causes him to be disabled by the villain. He uses pogo sticks to escape unaware that to slow down would save himself because his friend is chasing the villain on a bad knee.

It all culminates when his friend comes to the rescue just as he is slowing his pace because of exhaustion. He learns that speed is not always the quickest way to success.

It is obvious by this example how much the story is embellished and the characters fleshed out by not only giving the characters movement in talky scenes, but giving them dimension as well. In turn, this dimensionalizes the story and makes for more depth in the film.

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